I’m the Rules Girl, and this is Harry Potter Hogwarts Battle, a cooperative deck building game of witchcraft and wizardry for 2-4 players. In Hogwarts Battle, players take on the role of Harry, Ron, Hermione, or Neville, learning spells, collecting items, and recruiting allies to fight villains and defend against dark arts events. The goal of the game is to win, and you and your friends win by successfully defeating every villain before they gain control over the wizarding world.
As you win games, you progress through your years at Hogwarts, unlocking new cards and gaining powerful new abilities as you encounter tougher villains. You begin your journey as a humble first-year Hogwarts student, with access to only the simplest of spells, your loyal pet, and some items specific to your character. This makes up your starting deck, and 5 cards from that make your starting hand. Your turn begins with one dark arts event, which do bad things like damage your character, discard part of your hand, or give villains more control over the wizarding world. Then the active villain attacks you, resolving their ability.
After that, it’s time to play cards from your hand and use resources, in any order. Some cards give you attack, a resource that can be used to weaken villains. Once players have collectively dealt enough damage to the villain, that villain’s defeated, giving all players a reward. Trevor can be used to either heal or attack, and Neville chooses to attack the villain. Other cards have influence, which allows you to acquire more powerful cards. Neville’s Remembrall and 3 Alohomora’s give him 4 influence that he can use to learn Reparo, placing it in his discard pile.
At the end of your turn, place all the cards in your hand or play area in the discard pile, and throw out any extra attack or influence. If you defeated a villain this turn, draw a new villain from the stack. If the villains have enough control tokens on the current location, reveal the next location. You lose if there are no more locations. Now replace any cards you bought this turn, and draw a new hand of five cards from your deck. It’s now the next player’s turn.
At the end of your second turn, you’ll be out of cards to draw, so you’ll shuffle your discard pile and move it over to your deck pile. Now you’ll be able to draw those powerful cards you bought earlier. Beware, if you ever run out of health. you’ll be stunned, forcing you to discard half your cards rounded down. You’ll lose any resources you might have gained from other players’ turns, and add one control to the current location.
You’ll have 0 health until the end of the active player’s turn, after which you’ll go back up to maximum health. And that’s the game! When the last villain’s defeated, you win! Open the next game’s box, and follow the instructions inside… Ready to play your first game? Open the Game 1 box.
Choose your hero and grab that character’s starting deck, the cards with his or her name on the bottom, putting the other characters and starting decks away. Shuffle the dark arts, villains, Hogwarts cards, and your own deck. Place the locations in order, and draw the first villain. Give yourself 10 health, and draw 5 cards. The youngest aspiring witch or wizard goes first If you liked Harry Potter Hogwarts Battle, you might also like Dominion, Legendary, and Ascension, three more games that use the deck-building mechanic. You might also like other co-op games like Pandemic, Eldritch Horror or Flash Point: Fire Rescue.
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